Yellow Player deploys his initial Units in Player Base I
Green Player deploys his initial Units in Player Base II
Current Stack Sizes
UC-2 Green Units 2 of 2
There is no Event Phase in this Scenario, or Cavern Entry Cards.
In this Phase, the Players Raise Units.
Current Stack Sizes
UC-2 Green Units 2 of 2
Yellow Player Raise Units
Yellow Player Base is clear of enemies
--> +2 Units
Yellow Player Has 2 Units in play.
Yellow Player can have 2 Units in play.
Yellow Player has NO CHANGE to Units.
Green Player Raise Units
Green Player Base is clear of enemies
--> +2 Units
Green Player Has 2 Units in play.
Green Player can have 2 Units in play.
Green Player has NO CHANGE to Units.
Yellow Player goes first.
The Yellow Commander Plants a Fungus Farm.
1: Move Yellow Commander (YC-1) to Fungus Farm (FUNG-1).
Place Fungus Farm on Fungus Farm (FUNG-1).
The Green Commander also Plants a Fungus Farm.
2: Move Green Commander (GC-1) to Fungus Farm (FUNG-1).
Place Fungus Farm on Fungus Farm (FUNG-1).
Current Stack Sizes
UC-2 Green Units 1 of 2
FUNG-1 Green Units 1 of 2
Yellow Units starts a Tunnel to Sewers.
1: Move Yellow Unit (YU-1) to Horizontal Tunnel Position (HT-2).
Start Tunnel PBI.HT-2_SEWR.HT-2
Green Player Commander starts a Tunnel to up to the undiscovered Cavern above his Player Base.
2: Move Green Unit (GU-1) to Vertical Tunnel Position (VT-1).
Start Tunnel PBII.VT-1_HELL.VT-1
Current Stack Sizes
VT-1 Green Units 1 of 2
FUNG-1 Green Units 1 of 2
Battle Strength
Green Player Strength = 0.0
4.0 = Player on Player Base II.Vertical Tunnel(x1.0):
GU-1(4)
Current Stack Sizes
UC-2 Green Units 2 of 2
Place Green Unit on Unit Camp (UC-1).
Place Yellow Unit on Unit Camp (UC-1).
Current Stack Sizes
UC-1 Yellow Units 1 of 2
UC-2 Yellow Units 2 of 2
Yellow Player Raise Units
Yellow Player Base is clear of enemies
--> +2 Units
Yellow Player Cavern Player Base I has 1 Fungus Farms
--> +1 Units
Yellow Player Has 2 Units in play.
Yellow Player can have 3 Units in play.
Yellow Player can ADD 1 Unit(s) to play.
Green Player Raise Units
Green Player Base is clear of enemies
--> +2 Units
Green Player Cavern Player Base II has 1 Fungus Farms
--> +1 Units
Green Player Has 2 Units in play.
Green Player can have 3 Units in play.
Green Player can ADD 1 Unit(s) to play.
Yellow had the initiative last turn, so now Green goes first.
Finish Tunnel PBII.VT-1_HELL.VT-1
1: Move Green Unit (GU-1) to Vertical Tunnel Position (VT-1).
Current Stack Sizes
VT-1 Green Units 1 of 2
Battle Strength
Green Player Strength = 0.0
4.0 = Player on Hell's Mouth.Vertical Tunnel(x1.0):
GU-1(4)
1: Move Yellow Unit (YU-1) to Horizontal Tunnel Position (HT-2).
Finish Tunnel PBI.HT-2_SEWR.HT-2
Current Stack Sizes
HT-2 Yellow Units 1 of 2
Battle Strength
Yellow Player Strength = 4.0
4.0 = Player on Sewers.Horizontal Tunnel(x1.0):
YU-1(4)
1: Move Green Commander (GC-1) to Mine Position (MINE-1).
Place Mine Shaft on Mine Position (MINE-1).
Current Stack Sizes
UC-1 Green Units 1 of 2
MINE-1 Green Units 1 of 2
1: Move Yellow Commander (YC-1) to Mine Position (MINE-1).
Place Mine Shaft on Mine Position (MINE-1).
1: Move Green Unit (GU-2) to Horizontal Tunnel Position (HT-1).
Start Tunnel PBII.HT-1_WAND.HT-1
Current Stack Sizes
HT-1 Green Units 1 of 2
MINE-1 Green Units 1 of 2
Battle Strength
Green Player Strength = 0.0
4.0 = Player on Player Base II.Horizontal Tunnel(x1.0):
GU-2(4)
1: Move Yellow Unit (YU-2) to Vertical Tunnel Position (VT-1).
Start Tunnel PBI.VT-1_MEET.VT-1
Current Stack Sizes
MINE-1 Yellow Units 1 of 2
VT-1 Yellow Units 1 of 2
Battle Strength
Yellow Player Strength = 4.0
4.0 = Player on Player Base I.Vertical Tunnel(x1.0):
YU-2(4)
Current Stack Sizes
UC-1 Yellow Units 1 of 2
Current Stack Sizes
UC-1 Green Units 1 of 2
Initiative: Green Player.
Current Stack Sizes
UC-1 Green Units 1 of 2
Yellow Player Raise Units
Yellow Player Base is clear of enemies
--> +2 Units
Yellow Player Cavern Player Base I has 1 Fungus Farms
--> +1 Units
Yellow Player Has 3 Units in play.
Yellow Player can have 3 Units in play.
Yellow Player has NO CHANGE to Units.
Green Player Raise Units
Green Player Base is clear of enemies
--> +2 Units
Green Player Cavern Player Base II has 1 Fungus Farms
--> +1 Units
Green Player Has 3 Units in play.
Green Player can have 3 Units in play.
Green Player has NO CHANGE to Units.
1: Move Green Unit (GU-1) to Fungus Farm (FUNG-1).
Place Fungus Farm on Fungus Farm (FUNG-1).
Current Stack Sizes
FUNG-1 Green Units 1 of 2
1: Move Yellow Unit (YU-2) to Vertical Tunnel Position (VT-1).
Finish Tunnel PBI.VT-1_MEET.VT-1
Current Stack Sizes
VT-1 Yellow Units 1 of 2
Battle Strength
Yellow Player Strength = 4.0
4.0 = Player on Meeting of the Ways.Vertical Tunnel(x1.0):
YU-2(4)
1: Move Green Unit (GU-2) to Horizontal Tunnel Position (HT-1).
Finish Tunnel PBII.HT-1_WAND.HT-1
Current Stack Sizes
HT-1 Green Units 1 of 2
Battle Strength
Green Player Strength = 0.0
4.0 = Player on Wanderings.Horizontal Tunnel(x1.0):
GU-2(4)
1: Move Yellow Unit (YU-1) to Fungus Farm (FUNG-1).
Place Fungus Farm on Fungus Farm (FUNG-1).
Yellow Unit Casts Haste Spell
Current Stack Sizes
FUNG-1 Yellow Units 1 of 2
The effect of Haste here is to Decommit the Unit.
1: Move Yellow Unit (YU-1) to Unit Camp (UC-1).
Gem used.
3: Blue Gem (B_GEM-1) Used
Current Stack Sizes
UC-1 Yellow Units 1 of 2
1: Move Green Commander (GC-1) to Mine Position (MINE-1).
Place Mine Shaft on Mine Position (MINE-1).
Current Stack Sizes
MINE-1 Green Units 1 of 2
1: Move Yellow Unit (YU-1) to Fungus Farm (FUNG-2).
Place Fungus Farm on Fungus Farm (FUNG-2).
Current Stack Sizes
FUNG-2 Yellow Units 1 of 2
1: Move Yellow Commander (YC-1) to Mine Position (MINE-1).
Place Mine Shaft on Mine Position (MINE-1).
Current Stack Sizes
MINE-1 Yellow Units 1 of 2
Current Stack Sizes
UC-1 Yellow Units 1 of 2
Initiative: Yellow Player.
Current Stack Sizes
UC-2 Yellow Units 1 of 2
Yellow Player Raise Units
Yellow Player Base is clear of enemies
--> +2 Units
Yellow Player Cavern Player Base I has 1 Fungus Farms
--> +1 Units
Yellow Player Cavern Sewers has 2 Fungus Farms
--> +2 Units
Yellow Player Has 3 Units in play.
Yellow Player can have 5 Units in play.
Yellow Player can ADD 2 Unit(s) to play.
Green Player Raise Units
Green Player Base is clear of enemies
--> +2 Units
Green Player Cavern Player Base II has 1 Fungus Farms
--> +1 Units
Green Player Cavern Hell's Mouth has 1 Fungus Farms
--> +1 Units
Green Player Has 3 Units in play.
Green Player can have 4 Units in play.
Green Player can ADD 1 Unit(s) to play.